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3D Realms1996
- Digital Download
- Classic Box (1)
- DLC (1)
Blast your way through hordes of ugly aliens in four classic Duke Nukem 3D episodes plus an additional all new fifth episode from the game’s original episode designers with new music from the game’s original composer and new Duke Talk from the original voice of Duke Nukem!
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There is 1 downloadable content available for this game.
Duke Nukem 3D is included in this package:
Dukes first person shooter in the style of Doom
Duke Nukem 3D and the buffer version, Duke Nukem 3D: Atomic Edition, make up a staple of first person shooting gaming similar to what Doom had brought forth, but with enough original ideas to put the series on the map. And also, enough to let the developers keep us waiting for the better part of more than 15 years, until a new Duke game would be released! (Though a few other games in the series, starring Duke would be released in the meantime, truth be told) But, for the time being, Duke did not aspire to be the best and the greatest, he just wanted to shoot aliens in the face while getting hunk cute with the ladies. The game has a simple, straightforward recipe: you shoot the aliens with the best and the meanest weapon you have at your disposal at the time while everything else is just a second thought in the equation, rather an afterthought just meant to give the game a little more depth. What am I talking about? I am talking about some motorcycle racing, some puzzle solving and some one liners spewed by the protagonist from time to time. Graphically, the game is well stationed in the kind of environments that you will know as crude Doom like interiors, and few outside, poor looking exteriors. The game reuses its tilesets, manages to create corridors well but nothing else much. The enemies, all wacky cartoonish aliens, sprite based put on a relatively good challenge. So, give or take, Duke Nukem 3D sure is worth a revisit, but I'd suggest you try the Atomic Edition directly. It is the same game with a bit more content in it and a cleaner, bug wise, game.
Awesome game, Easily the best in the Series
This game was one of my faves when i was young, and it still is today. Though i used a massive mod pack made by a person called Master Faster, his mod pack kept the game alive for me since it offers up to 43 mods all with alternate display version, some even in high-resolution. I've played the past games and almost all the recent games in the Duke Nukem series, but this game is easily my most favourite and the best, as all the recent games were not FPS and instead like the classic sidescroller game. If you ever wanted to use advanced weaponry, kill aliens, or even chew bubble gum, you'll wanna play this game. Even the usual FPS fan nowadays might wanna play this, even if it has no grenades, it has dual missile launchers, a freezethrower, laser tripwire bombs, and acually pipe bombs, also a three barrelled machinegun.
A Timeless Classic
Duke Nukem 3D is one of the best shoot `m up games around, because it has great graphics for its age (800x600 SVGA support), fantastic music and the gameplay is also top quality. On the whole Duke Nukem 3D contains enough variation to keep you busy for many hours, this is because it contains three episodes and around 30 missions, to finish all those missions you will need a lot of time, this is because you have to do multiple things at once, for example kill monsters, search for keys, search for a specific door and find the exit. Duke Nukem 3D is a true classic and I want to say 'check it out!!', simply because it's so damn good.
Some cheats...
Cheat codes add to the fun after you've beaten the game. DNSTUFF = Give you everything DNCORNHOLIO = GOD MODEDNWEAPONS = ALL Weapons DNCLIP = USED to walk through 'walls' This games pays homage to several pop culture items with quirky references such as: Evil Dead(Series), Hunt for Red October, and others.
Nobody steals our chicks
Here it is, he's Duke Nukem 3D. An awesome first person shooter by 3D Realms. The 3D 'sequel' of the previous Duke Nukem games. This time duke has to free the Earth from the overcoming menace of an alien race that has invaded the planet and kidnapped it's female population for reproductive purposes. You will face an entire horde of aliens, from laser shooting dinosaur-like monsters to mutated police officers. The full version has three episodes packed with some serious action, destructive weapons and powerful end episode bosses. You have to download and play it because 'Nobody steals our chicks, and lives'. Isn't that true?
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Platforms: | PC, PlayStation, SEGA Saturn, Android, iPad, Blackberry |
Publisher: | GT Interactive |
Developer: | 3D Realms |
Genres: | 3D Shooter / First-Person Shooter |
Release Date: | January 29, 1996 |
Game Modes: | Singleplayer / Multiplayer |
Alien ass-kicking the good old fashion way.
Not many games feature adult theaters as levels.
For better or worse, we all know the man. He last reared his buzzcut head into gaming when Forever came out of its coma. But Duke Nukem was kicking ass 2D-style in arcade sidescrolling adventures as early as 1991, then known as ‘Duke Nukum’. Years passed and 3D Realms started their four-year long project of bringing Duke into the realm of DOOM-style first-person shooters. But unlike the legion of DOOM clones that so characterized mid 90s gaming, the Duke would up the ante by offering more interactivity within a realistic setting, and giving their anti-hero an actual personality to identify with.
There’s something we might call a plot, but really it’s an excuse tying the packet of inter-connected levels together – all 28 of them neatly compressed into three distinct episodes – that will have you visit, to name just a few places, several seedy urban establishments around Los Angeles, an outlying canyon wasteland, an orbiting space station, an alien mothership and a secret moon base, all crawling with…you’ve guessed it: aliens. They’ve come to kidnap our chicks (?!) and it’s up to Duke to save the day and dispose of any assorted alien scum that try to stop him.
Although the plot is basic, it’s worth noting how consistently well the levels tie in together. As you reach the prerequisite end-of-the-level switch, you’ll often catch glimpse of what’s in store in the following area, and you always progress logically from one place to another – eg: you travel from downtrodden city streets to a seedy movie theater, then to the Red Light District just as the next level starts. Indeed, traversing through these places will quickly make you notice the centerpiece of what the game has to offer – the fantastic level design.
And that’s what it’s all about. Simply put, these were some of the best looking levels ever depicted in a computer game, and the range of stuff happening around you as well as the interactive possibilities, from flipping light switches to forking out dollar bills to pole-straddling strippers, makes the game rock.
One has to notice the engine’s many included features in this regard, all of them allowing designers to get more creative with their levels – destructible environments, more detailed textures, slopped surfaces (useful for creating caves), underwater locations, reflective walls and a lot of other advanced stuff coded into the Build engine, which, although initially programmed in 1993 by Ken Silverman, managed to really pick up steam after powering Duke 3D. But for all it’s bells and whistles, it’s not quite 3D – the overhead sector-based system meant you had to keep a horizontal viewing angle.
The game did allow the option to look up or down, but doing so would skew the view quite a lot. Even so, the engine was way ahead of its time, and was later used to power several other shooters down the line, many of which were highly successful as well (Shadow Warrior, Blood, Redneck Rampage, etc.)
- Hmm, that’s one Doomed space marine!
- “Shake it, baby!”
- Duke’s take on the OJ Trial.
Ready for Action
But it’s not just the level design that’s great, although it does rank highest. Unlike other shooters where you’d have a throwaway protagonist driving the action, Duke is actually a guy you’d sorta root for. Between delivering one-liners and tipping strippers in a sleazy bar, Duke is noted for having a sense of humor. And that humor extends into the overall design and feel of the game as well, with numerous 90s pop culture references scattered everywhere (like Star Trek, Indiana Jones or the O.J. Simpson trial).
Even with all of these clever touches, one might only wonder how much better this game would have been if it moved past the tried-and-tested DOOM formula that’s so central to gameplay. It’s still a very primal affair of continually shooting stuff and collecting key cards on the side, the two characterizing design conformities of 90s action gaming. Possibly going for the ‘it ain’t broke so don’t fix it approach’, 3D Realms nonetheless managed to polish this formula and give it a new lease on life, simultaneously ensuring that one of gaming’s most prevalent pseudo-celebrities won’t drop and die anytime soon.
System Requirements: Intel 486 DX2 66 Mhz, 8 MB RAM, 30 MB HDD, MSDOS, Ray Bans
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